Apasa CTRL+F si cauta in GM: 'forward ' dupa ultimele forward`uri adauga:
code:
forward dmventercartimer(playerid);
forward DMVCountDown(playerid);
forward DMVTest1(playerid);
forward DMVTest2(playerid);
forward DMVTest3(playerid);
forward DMVTest4(playerid);
apoi apasa din nou CRTL+F si cauta in GM: 'new '(cu tot cu spatiul ala) iti va gasi mai multe coduri de genu:
code:
new [text]
new [text]
new [text]
deasupra la primul adauga:
code:
new dmvtimer1;
new dmvcount = 90;
new dmvcounttimer;
new DMVPrepare[MAX_PLAYERS];
new DMVT[MAX_PLAYERS];
dupa care cauti in GM linia
code:
DivorceOffer[playerid] = 999;
si adaugi dupa ea:
code:
DMVPrepare[playerid] = 0;
dupaia cauti
code:
GameTextForPlayer(playerid, "~y~Sold the car", 2500, 1);
si la sfarsitul scriptului mentionat anterior adaugi
code:
else if(CP[playerid]==80)//DMV CK
{
DisablePlayerCheckpoint(playerid);
}
//-----------------[DMV-CPS]-----------------------------------------------------
else if(CP[playerid] == 99)
{
DisablePlayerCheckpoint(playerid);
CP[playerid] = 0;
}
else if(CP[playerid] == 100)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1316.4380,-1551.6968,13.2656,5.0);
CP[playerid] = 101;
}
else if(CP[playerid] == 101)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1349.1302,-1480.4143,13.2578,5.0);
CP[playerid] = 102;
}
else if(CP[playerid] == 102)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1348.8680,-1396.1429,13.2354,5.0);
CP[playerid] = 103;
}
else if(CP[playerid] == 103)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1261.5745,-1367.9585,13.1112,5.0);
CP[playerid] = 104;
}
else if(CP[playerid] == 104)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1235.3260,-1278.4755,13.2594,5.0);
CP[playerid] = 105;
}
else if(CP[playerid] == 105)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1196.4308,-1332.2494,13.2735,5.0);
CP[playerid] = 106;
}
else if(CP[playerid] == 106)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1195.2240,-1567.2039,13.2579,5.0);
CP[playerid] = 107;
}
else if(CP[playerid] == 107)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1292.7499,-1575.0261,13.2578,5.0);
CP[playerid] = 108;
}
else if(CP[playerid] == 108)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1303.9189,-1853.2737,13.2576,5.0);
CP[playerid] = 109;
}
else if(CP[playerid] == 109)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1313.6161,-1735.8108,13.2577,5.0);
CP[playerid] = 110;
}
else if(CP[playerid] == 110)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1423.0956,-1734.7076,13.2577,5.0);
CP[playerid] = 111;
}
else if(CP[playerid] == 111)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1432.5210,-1600.2316,13.2578,5.0);
CP[playerid] = 112;
}
else if(CP[playerid] == 112)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1371.9871,-1579.4713,13.3273,5.0);
CP[playerid] = 113;
}
else if(CP[playerid] == 113)
{
new currentveh;
currentveh = GetPlayerVehicleID(playerid);
if(IsPlayerInAnyVehicle(playerid))
{
SetVehicleToRespawn(currentveh);
}
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "** The Instructor looks proud at %s and hands him a Driver License **", name);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][pCarLic] = 1;
TakingLesson[playerid] = 0;
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[DMV]: Felicitari,ai trecut testul !");
CP[playerid] = 0;
KillTimer(dmvcounttimer);
}
dupa care intri pe server, spawnezi vehiculele cu,comenda '/veh' (
if(strcmp(cmd, "/veh", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] < 1340)
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
return 1;
}
new car;
car = strval(tmp);
if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Vehicle Number can't be below 400 or above 611 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; }
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
new carid = AddStaticVehicleEx(car, X,Y,Z, 0.0, color1, color2, 60000);
CreatedCars[CreatedCar] = carid;
CreatedCar ++;
format(string, sizeof(string), " Vehicle %d spawned.", carid);
SendClientMessage(playerid, COLOR_GREY, string);
}
return 1;
}
) << if(newcar == oldcar id || newcar == oldcar id || newcar == oldcar id)
{
new name[MAX_PLAYER_NAME];
if(TakingLesson[playerid] == 1)
{
KillTimer(dmvtimer1);
DMVCountDown(playerid);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[Instructor]:Urmeaza checkpointurile pentru a trece traseul.Ai la dizpozitie 90 de secunde ");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[Instructor]:Condu pe partea dreapta si ai grija la celelalte masini !");
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "** The Instructor starts the engine and lefts the car looking at %s **", name);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
format(string, sizeof(string), "** The Instructor waves to %s and shouts: Good Luck ! **", name);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
CP[playerid] = 100;
SetPlayerCheckpoint(playerid, 1360.1252,-1579.2396,13.2598,5.0);
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Nu ai cheile acestui vehicul !");
RemovePlayerFromVehicle(playerid);
}
}
dupa care cauti in GM linia: [/code]else if(TutTime[i][/code],iar la sfarsitul acestui script adaugi:
if(DMVPrepare[i] >= 1)
{
DMVPrepare[i] += 1;
if(DMVPrepare[i] == 3)
{
TogglePlayerControllable(i, 0);
SendClientMessage(i,COLOR_YELLOW,"|______ DMV Test _____| ");
SendClientMessage(i,COLOR_LIGHTBLUE," Buna,esti pe cale de a da testul scris pentru carnetul de sofer !");
SendClientMessage(i,COLOR_WHITE," Te rugam sa fii atent ca sa raspunzi corect la intrebari !");
}
else if(DMVPrepare[i] == 7)
{
SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
SendClientMessage(i,COLOR_LIGHTBLUE," In primul rand,trebuie sa conduci pe partea dreapta mereu !");
SendClientMessage(i,COLOR_WHITE," Singura data cand poti conduce pe partea stanga este atunci cand drumul este blocat");
SendClientMessage(i,COLOR_LIGHTBLUE," Nu trebuie sa stai la semafoare,deoarecere ar dura prea mult");
SendClientMessage(i,COLOR_WHITE," Nu ai voie sa conduci cu viteza foarte mare,poti primi amenda pentru asa ceva sau carnetul iti poate fi confiscat");
SendClientMessage(i,COLOR_LIGHTBLUE," Daca cineva iti avariaza masina,foloseste /call 911");
}
else if(DMVPrepare[i] == 18)
{
SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
SendClientMessage(i,COLOR_LIGHTBLUE," Trebuie sa tragi pe dreapta daca o masina de politie ti-o cere");
SendClientMessage(i,COLOR_WHITE," Deasemenea,trebuie sa tragi pe dreapta daca o masina de politie trece cu girofarele pornite");
SendClientMessage(i,COLOR_LIGHTBLUE," Nu folosi nitro daca nu ai acordul unui politist");
SendClientMessage(i,COLOR_WHITE," Tine minte: Pentru curse ilegale poti fi arestat iar masina iti va fi confiscata");
}
else if(DMVPrepare[i] == 30)
{
SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
SendClientMessage(i,COLOR_LIGHTBLUE," Daca cineva iti fura masina foloseste /call 911");
SendClientMessage(i,COLOR_WHITE,"Deasemenea,daca esti martorul unui accident si victimele sunt prea ranite sa o faca,suna medicii");
SendClientMessage(i,COLOR_LIGHTBLUE," Nu ai voie sa opresti in mijlocul strazii");
}
else if(DMVPrepare[i] == 35)
{
SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
SendClientMessage(i,COLOR_LIGHTBLUE," Asta a fost tot ! Urmeaza testul,intrebarile au 4 variante de raspuns (A,B,C,D)");
SendClientMessage(i,COLOR_WHITE," Numai una din ele este corecta.Iti uram succes !");
DMVPrepare[i] = 0;
SetTimerEx("DMVTest1", 8000, 0, "d", i);
}
}
urmatorul pas: cauti in GM linia
SendClientMessage(playerid, COLOR_YELLOW2, "| - Logout");
si la sfarsitul acestui script adaugi:
if(DMVT[playerid] > 0)
{
new idx;
tmp = strtok(text, idx);
if(DMVT[playerid] == 1)
{
if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
{
SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect,trecem la urmatoarea intrebare !");
SetTimerEx("DMVTest2", 5000, 0, "d", playerid);
return 0;
}
else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca vad o masina de politie cu girofarul pornit urmarind un suspect iar eu sunt in masina ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Opresc masina in pozitia curenta ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Ma bag in fata lor ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Trag pe dreapta ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Ma duc si incerc sa ajut politia ");
}
}
if(DMVT[playerid] == 2)
{
if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
{
SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect,trecem la urmatoarea intrebare !");
SetTimerEx("DMVTest3", 5000, 0, "d", playerid);
return 0;
}
else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce pot patesc daca particip intr-o cursa ilegale ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Nimic,sunt regele soselelor ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Pot intra la inchisoare ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Imi pot distruge masina si nu pot plati reparatile ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Pot sa o castig si sa primesc marele premiu ");
}
}
if(DMVT[playerid] == 3)
{
if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
{
SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect,trecem la urmatoarea intrebare !");
SetTimerEx("DMVTest4", 5000, 0, "d", playerid);
return 0;
}
else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca cineva imi fura masina ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Ma duc,il dau jos din masina,il bat si mi-o iau inapoi ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Alerg pana gasesc alta si o fur ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Sun la politie (( /call 911 )) ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Merg pe jos ");
}
}
if(DMVT[playerid] == 4)
{
if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
{
SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect.Ai trecut testul din sala !");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Du-te afara si ia o masina pentru a da traseul !");
TogglePlayerControllable(playerid, 1);
DMVT[playerid] = 0;
TakingLesson[playerid] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "** The Instructor takes a pair of keys from his pockets and hands it to %s **", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 0;
}
else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Cand pot conduce pe partea stanga ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Cand drumul de pe partea dreapta este blocat ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Cand vreau ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Cand este ceata in fata ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Cand este o coada imensa in fata mea si nu vreau sa astept ");
}
}
}
next>> la sfarsitul GM`ului adaugam:
public DMVTest1(playerid)
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca vad o masina de politie cu girofarul pornit urmarind un suspect iar eu sunt in masina ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Opresc masina in pozitia curenta ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Ma bag in fata lor ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Trag pe dreapta ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Ma duc si incerc sa ajut politia ");
DMVT[playerid] = 1;
}
public DMVTest2(playerid)
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce pot patesc daca particip intr-o cursa ilegala ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Nimic,sunt regele soselelor ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Pot intra la inchisoare ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Imi pot distruge masina si nu pot plati reparatile ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Pot sa o castig si sa primesc marele premiu ");
DMVT[playerid] = 2;
}
public DMVTest3(playerid)
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca cineva imi fura masina ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Ma duc,il dau jos din masina,il bat si mi-o iau inapoi ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Alerg pana gasesc alta si o fur ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Sun la politie (( /call 911 )) ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Merg pe jos ");
DMVT[playerid] = 3;
}
public DMVTest4(playerid)
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Cand pot conduce pe partea stanga ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Cand drumul de pe partea dreapta este blocat ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Cand vreau ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Cand este ceata in fata ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Cand este o coada imensa in fata mea si nu vreau sa astept ");
DMVT[playerid] = 4;
}
public dmventercartimer(playerid)
{
TakingLesson[playerid] = 0;
SendClientMessage(playerid,COLOR_LIGHTRED,"Ai picat testul.Nu ai intrat in masina ca sa dai traseul !");
}
public DMVCountDown(playerid)
{
if(dmvcount <= -0)
{
GameTextForPlayer(playerid,"~r~ Ai picat testul pentru ca a trecut timpul", 5000, 3);
KillTimer(dmvcounttimer);
new currentveh;
currentveh = GetPlayerVehicleID(playerid);
if(IsPlayerInAnyVehicle(playerid))
{
SetVehicleToRespawn(currentveh);
}
TakingLesson[playerid] = 0;
dmvcount = 120;
return 1;
}
else
{
new str[128];
format(str, sizeof str, "~w~ %d", dmvcount);
GameTextForPlayer(playerid,str, 250, 5);
dmvcounttimer = SetTimer("DMVCountDown", 1000, 0);
dmvcount--;
}
return 1;
}
apoi cautam comanda "/pay" si sub aceasta comanda adaugam:
//===============TakeTest==================================
if(strcmp(cmd, "/taketest", true) == 0)
{
if(PlayerToPoint(5.0,playerid,X,Y,Z)) //coordonatele unde vrei sa dai de permis
{
if(GetPlayerMoney(playerid) >= 500)
{
if(PlayerInfo[playerid][pCarLic] == 0)
{
if(DMVPrepare[playerid] == 0)
{
DMVPrepare[playerid] = 1;
GivePlayerMoney(playerid,-500);
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Esti deja in cursul testului !");
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Ai deja permisul de conducere!!" );
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Nu ai destui bani pentru a plati examenul!");
}
}
}
Sper sa va ajute acest tutorial pentru cei care vreti sa aveti o scoala de soferi pe serverul vostru! Orice Problema la acest script va rugam sa o semanalati chiar in acest topic apasant butonul 'REPLY'
code:
forward dmventercartimer(playerid);
forward DMVCountDown(playerid);
forward DMVTest1(playerid);
forward DMVTest2(playerid);
forward DMVTest3(playerid);
forward DMVTest4(playerid);
apoi apasa din nou CRTL+F si cauta in GM: 'new '(cu tot cu spatiul ala) iti va gasi mai multe coduri de genu:
code:
new [text]
new [text]
new [text]
deasupra la primul adauga:
code:
new dmvtimer1;
new dmvcount = 90;
new dmvcounttimer;
new DMVPrepare[MAX_PLAYERS];
new DMVT[MAX_PLAYERS];
dupa care cauti in GM linia
code:
DivorceOffer[playerid] = 999;
si adaugi dupa ea:
code:
DMVPrepare[playerid] = 0;
dupaia cauti
code:
GameTextForPlayer(playerid, "~y~Sold the car", 2500, 1);
si la sfarsitul scriptului mentionat anterior adaugi
code:
else if(CP[playerid]==80)//DMV CK
{
DisablePlayerCheckpoint(playerid);
}
//-----------------[DMV-CPS]-----------------------------------------------------
else if(CP[playerid] == 99)
{
DisablePlayerCheckpoint(playerid);
CP[playerid] = 0;
}
else if(CP[playerid] == 100)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1316.4380,-1551.6968,13.2656,5.0);
CP[playerid] = 101;
}
else if(CP[playerid] == 101)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1349.1302,-1480.4143,13.2578,5.0);
CP[playerid] = 102;
}
else if(CP[playerid] == 102)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1348.8680,-1396.1429,13.2354,5.0);
CP[playerid] = 103;
}
else if(CP[playerid] == 103)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1261.5745,-1367.9585,13.1112,5.0);
CP[playerid] = 104;
}
else if(CP[playerid] == 104)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1235.3260,-1278.4755,13.2594,5.0);
CP[playerid] = 105;
}
else if(CP[playerid] == 105)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1196.4308,-1332.2494,13.2735,5.0);
CP[playerid] = 106;
}
else if(CP[playerid] == 106)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1195.2240,-1567.2039,13.2579,5.0);
CP[playerid] = 107;
}
else if(CP[playerid] == 107)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1292.7499,-1575.0261,13.2578,5.0);
CP[playerid] = 108;
}
else if(CP[playerid] == 108)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1303.9189,-1853.2737,13.2576,5.0);
CP[playerid] = 109;
}
else if(CP[playerid] == 109)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1313.6161,-1735.8108,13.2577,5.0);
CP[playerid] = 110;
}
else if(CP[playerid] == 110)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1423.0956,-1734.7076,13.2577,5.0);
CP[playerid] = 111;
}
else if(CP[playerid] == 111)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1432.5210,-1600.2316,13.2578,5.0);
CP[playerid] = 112;
}
else if(CP[playerid] == 112)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,1371.9871,-1579.4713,13.3273,5.0);
CP[playerid] = 113;
}
else if(CP[playerid] == 113)
{
new currentveh;
currentveh = GetPlayerVehicleID(playerid);
if(IsPlayerInAnyVehicle(playerid))
{
SetVehicleToRespawn(currentveh);
}
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "** The Instructor looks proud at %s and hands him a Driver License **", name);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
DisablePlayerCheckpoint(playerid);
PlayerInfo[playerid][pCarLic] = 1;
TakingLesson[playerid] = 0;
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[DMV]: Felicitari,ai trecut testul !");
CP[playerid] = 0;
KillTimer(dmvcounttimer);
}
dupa care intri pe server, spawnezi vehiculele cu,comenda '/veh' (
if(strcmp(cmd, "/veh", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] < 1340)
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
return 1;
}
new car;
car = strval(tmp);
if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Vehicle Number can't be below 400 or above 611 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; }
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
new carid = AddStaticVehicleEx(car, X,Y,Z, 0.0, color1, color2, 60000);
CreatedCars[CreatedCar] = carid;
CreatedCar ++;
format(string, sizeof(string), " Vehicle %d spawned.", carid);
SendClientMessage(playerid, COLOR_GREY, string);
}
return 1;
}
) <<
{
new name[MAX_PLAYER_NAME];
if(TakingLesson[playerid] == 1)
{
KillTimer(dmvtimer1);
DMVCountDown(playerid);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[Instructor]:Urmeaza checkpointurile pentru a trece traseul.Ai la dizpozitie 90 de secunde ");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[Instructor]:Condu pe partea dreapta si ai grija la celelalte masini !");
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "** The Instructor starts the engine and lefts the car looking at %s **", name);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
format(string, sizeof(string), "** The Instructor waves to %s and shouts: Good Luck ! **", name);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
CP[playerid] = 100;
SetPlayerCheckpoint(playerid, 1360.1252,-1579.2396,13.2598,5.0);
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Nu ai cheile acestui vehicul !");
RemovePlayerFromVehicle(playerid);
}
}
dupa care cauti in GM linia: [/code]else if(TutTime[i][/code],iar la sfarsitul acestui script adaugi:
if(DMVPrepare[i] >= 1)
{
DMVPrepare[i] += 1;
if(DMVPrepare[i] == 3)
{
TogglePlayerControllable(i, 0);
SendClientMessage(i,COLOR_YELLOW,"|______ DMV Test _____| ");
SendClientMessage(i,COLOR_LIGHTBLUE," Buna,esti pe cale de a da testul scris pentru carnetul de sofer !");
SendClientMessage(i,COLOR_WHITE," Te rugam sa fii atent ca sa raspunzi corect la intrebari !");
}
else if(DMVPrepare[i] == 7)
{
SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
SendClientMessage(i,COLOR_LIGHTBLUE," In primul rand,trebuie sa conduci pe partea dreapta mereu !");
SendClientMessage(i,COLOR_WHITE," Singura data cand poti conduce pe partea stanga este atunci cand drumul este blocat");
SendClientMessage(i,COLOR_LIGHTBLUE," Nu trebuie sa stai la semafoare,deoarecere ar dura prea mult");
SendClientMessage(i,COLOR_WHITE," Nu ai voie sa conduci cu viteza foarte mare,poti primi amenda pentru asa ceva sau carnetul iti poate fi confiscat");
SendClientMessage(i,COLOR_LIGHTBLUE," Daca cineva iti avariaza masina,foloseste /call 911");
}
else if(DMVPrepare[i] == 18)
{
SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
SendClientMessage(i,COLOR_LIGHTBLUE," Trebuie sa tragi pe dreapta daca o masina de politie ti-o cere");
SendClientMessage(i,COLOR_WHITE," Deasemenea,trebuie sa tragi pe dreapta daca o masina de politie trece cu girofarele pornite");
SendClientMessage(i,COLOR_LIGHTBLUE," Nu folosi nitro daca nu ai acordul unui politist");
SendClientMessage(i,COLOR_WHITE," Tine minte: Pentru curse ilegale poti fi arestat iar masina iti va fi confiscata");
}
else if(DMVPrepare[i] == 30)
{
SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
SendClientMessage(i,COLOR_LIGHTBLUE," Daca cineva iti fura masina foloseste /call 911");
SendClientMessage(i,COLOR_WHITE,"Deasemenea,daca esti martorul unui accident si victimele sunt prea ranite sa o faca,suna medicii");
SendClientMessage(i,COLOR_LIGHTBLUE," Nu ai voie sa opresti in mijlocul strazii");
}
else if(DMVPrepare[i] == 35)
{
SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
SendClientMessage(i,COLOR_LIGHTBLUE," Asta a fost tot ! Urmeaza testul,intrebarile au 4 variante de raspuns (A,B,C,D)");
SendClientMessage(i,COLOR_WHITE," Numai una din ele este corecta.Iti uram succes !");
DMVPrepare[i] = 0;
SetTimerEx("DMVTest1", 8000, 0, "d", i);
}
}
urmatorul pas: cauti in GM linia
SendClientMessage(playerid, COLOR_YELLOW2, "| - Logout");
si la sfarsitul acestui script adaugi:
if(DMVT[playerid] > 0)
{
new idx;
tmp = strtok(text, idx);
if(DMVT[playerid] == 1)
{
if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
{
SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect,trecem la urmatoarea intrebare !");
SetTimerEx("DMVTest2", 5000, 0, "d", playerid);
return 0;
}
else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca vad o masina de politie cu girofarul pornit urmarind un suspect iar eu sunt in masina ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Opresc masina in pozitia curenta ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Ma bag in fata lor ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Trag pe dreapta ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Ma duc si incerc sa ajut politia ");
}
}
if(DMVT[playerid] == 2)
{
if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
{
SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect,trecem la urmatoarea intrebare !");
SetTimerEx("DMVTest3", 5000, 0, "d", playerid);
return 0;
}
else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce pot patesc daca particip intr-o cursa ilegale ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Nimic,sunt regele soselelor ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Pot intra la inchisoare ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Imi pot distruge masina si nu pot plati reparatile ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Pot sa o castig si sa primesc marele premiu ");
}
}
if(DMVT[playerid] == 3)
{
if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
{
SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect,trecem la urmatoarea intrebare !");
SetTimerEx("DMVTest4", 5000, 0, "d", playerid);
return 0;
}
else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca cineva imi fura masina ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Ma duc,il dau jos din masina,il bat si mi-o iau inapoi ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Alerg pana gasesc alta si o fur ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Sun la politie (( /call 911 )) ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Merg pe jos ");
}
}
if(DMVT[playerid] == 4)
{
if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
{
SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect.Ai trecut testul din sala !");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Du-te afara si ia o masina pentru a da traseul !");
TogglePlayerControllable(playerid, 1);
DMVT[playerid] = 0;
TakingLesson[playerid] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "** The Instructor takes a pair of keys from his pockets and hands it to %s **", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 0;
}
else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
{
SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
DMVT[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 0;
}
else
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Cand pot conduce pe partea stanga ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Cand drumul de pe partea dreapta este blocat ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Cand vreau ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Cand este ceata in fata ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Cand este o coada imensa in fata mea si nu vreau sa astept ");
}
}
}
next>> la sfarsitul GM`ului adaugam:
public DMVTest1(playerid)
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca vad o masina de politie cu girofarul pornit urmarind un suspect iar eu sunt in masina ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Opresc masina in pozitia curenta ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Ma bag in fata lor ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Trag pe dreapta ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Ma duc si incerc sa ajut politia ");
DMVT[playerid] = 1;
}
public DMVTest2(playerid)
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce pot patesc daca particip intr-o cursa ilegala ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Nimic,sunt regele soselelor ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Pot intra la inchisoare ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Imi pot distruge masina si nu pot plati reparatile ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Pot sa o castig si sa primesc marele premiu ");
DMVT[playerid] = 2;
}
public DMVTest3(playerid)
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca cineva imi fura masina ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Ma duc,il dau jos din masina,il bat si mi-o iau inapoi ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Alerg pana gasesc alta si o fur ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Sun la politie (( /call 911 )) ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Merg pe jos ");
DMVT[playerid] = 3;
}
public DMVTest4(playerid)
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
SendClientMessage(playerid,COLOR_LIGHTBLUE," Cand pot conduce pe partea stanga ?");
SendClientMessage(playerid,COLOR_YELLOW2," A: Cand drumul de pe partea dreapta este blocat ");
SendClientMessage(playerid,COLOR_YELLOW2," B: Cand vreau ");
SendClientMessage(playerid,COLOR_YELLOW2," C: Cand este ceata in fata ");
SendClientMessage(playerid,COLOR_YELLOW2," D: Cand este o coada imensa in fata mea si nu vreau sa astept ");
DMVT[playerid] = 4;
}
public dmventercartimer(playerid)
{
TakingLesson[playerid] = 0;
SendClientMessage(playerid,COLOR_LIGHTRED,"Ai picat testul.Nu ai intrat in masina ca sa dai traseul !");
}
public DMVCountDown(playerid)
{
if(dmvcount <= -0)
{
GameTextForPlayer(playerid,"~r~ Ai picat testul pentru ca a trecut timpul", 5000, 3);
KillTimer(dmvcounttimer);
new currentveh;
currentveh = GetPlayerVehicleID(playerid);
if(IsPlayerInAnyVehicle(playerid))
{
SetVehicleToRespawn(currentveh);
}
TakingLesson[playerid] = 0;
dmvcount = 120;
return 1;
}
else
{
new str[128];
format(str, sizeof str, "~w~ %d", dmvcount);
GameTextForPlayer(playerid,str, 250, 5);
dmvcounttimer = SetTimer("DMVCountDown", 1000, 0);
dmvcount--;
}
return 1;
}
apoi cautam comanda "/pay" si sub aceasta comanda adaugam:
//===============TakeTest==================================
if(strcmp(cmd, "/taketest", true) == 0)
{
if(PlayerToPoint(5.0,playerid,X,Y,Z)) //coordonatele unde vrei sa dai de permis
{
if(GetPlayerMoney(playerid) >= 500)
{
if(PlayerInfo[playerid][pCarLic] == 0)
{
if(DMVPrepare[playerid] == 0)
{
DMVPrepare[playerid] = 1;
GivePlayerMoney(playerid,-500);
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Esti deja in cursul testului !");
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Ai deja permisul de conducere!!" );
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Nu ai destui bani pentru a plati examenul!");
}
}
}
Sper sa va ajute acest tutorial pentru cei care vreti sa aveti o scoala de soferi pe serverul vostru! Orice Problema la acest script va rugam sa o semanalati chiar in acest topic apasant butonul 'REPLY'